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Engineering

Remotion Best Practices

remotion-dev

Build a Remotion composition using explicit frame timing, deterministic inputs, and reusable scene boundaries.

SKILL.md

---
name: knoveya-remotion-best-practices
description: "Build a Remotion composition using explicit frame timing, deterministic inputs, and reusable scene boundaries. Use for matching engineering work."
---

# Remotion Best Practices

## Scope

Apply this guidance when the requested task matches the description. Honor the user's chosen outcome, repository rules, and existing authorization.

## Workflow

Build a Remotion composition using explicit frame timing, deterministic inputs, and reusable scene boundaries.

Before acting, inspect the relevant artifact and ask only for information that materially changes the result. Use existing tools and conventions; do not install dependencies, publish, send messages, deploy, or mutate external data unless the user has authorized that operation.

## Acceptance check

The rendered duration, audio synchronization, and export dimensions match the brief.

## Example task

Animate a caption sequence using frame-based timing rather than wall-clock timers.

## Report

State what changed, the evidence checked, and what remains unverified. Do not claim a successful operation or completed test without observing it.

How to use

Copy the full block, including its frontmatter, into a new folder named knoveya-remotion-best-practices as SKILL.md. Review the instructions before enabling them. For Codex, a user skill normally lives in ~/.codex/skills/knoveya-remotion-best-practices/SKILL.md; check the current documentation for another agent's supported location. Do not overwrite an existing skill.

This is an independent Knoveya skill. No files are installed by this website.

Example

Animate a caption sequence using frame-based timing rather than wall-clock timers.

Verify

The rendered duration, audio synchronization, and export dimensions match the brief.

Test the skill on a small, authorized example. File validation alone does not prove that an agent will make good decisions.

Limits

The skill supplies instructions, not tool access or expertise guarantees. Inspect generated work and preserve the user's approval boundaries.